15 Games With Plot-holes Most People Overlooked
Plotholes in video games aren't a rare occurrence. Mostly, games are an intricate work that is a collaborative effort between creative and tech...
Published 4 years ago in Facepalm
1
God Of War - There's something that must've bothered many of us in the original God of War trilogy. How does the concept of hell works? Supposedly if Kratos dies, he should fall into the underworld. But does his damaged physical body stay with him? Or Is it his soul that falls into hell? And if it is his soul, How can he access his weapons and reach back to the surface? Something's odd about this aspect of Greek mythology.
2
Super Mario - Finding a speck of logic in Mario games is not the best thing to do, but here we go. Why do Mushroom people let a monster like Browser go to kidnap the princess again and again? Moreover, why do they play sports and go-kart with him? Moreover, why does the kingdom send a plumber to rescue the princess?
3
Bioshock Infinite - The endless possibilities of Bioshock Infinite is one big mishmash of thoughts that doesn't have an exact meaning. Why does Elizabeth have powers just because her finger was split? How can Booker be so many different characters at once? Why does the concept of a floating city exist, and Why does the place with lighthouses exist? It seems like the writers entangled themselves in so many plot twists that they eventually created plotholes instead.
8
Batman Arkham Continuity - This is a common error that is bound to happen in prequel titles. First, It's odd that The Dark Knight has access to some of the best gadgets in one of his first years and less technically advanced gadgets in Asylum and City. Second, It is odd that Bane knows Bruce's identity in Origins and never mentions them in the first and second Arkham game.
9
Grand Theft Auto 4 - The oddest moment in the game is when Niko is contemplating his kills in the main story while he's literally running over and destroying peds while playing the game. If he can kill so many people without remorse, why does he show emotions in the story missions? This is the same with Grand Theft Auto V aswell.
10
Uncharted 4 - The problem for linear games is sometimes there's not enough freedom of thought while bridging two sequences. One example of this is the clock tower in the game that literally crashes. After the obviously loud crash, Drake walks out into a market full of people going about their business, not thinking a second about the loud crash of the clock.
11
Resident Evil 2 Remake - Getting bit by zombies should mean instant virus contamination. This is explained when the officer at the beginning of the game is infected due to being bit. However, why is it that when Leon or Claire get bit while fending off a zombie, they lose only a bit of their health?
14
Legend Of Zelda - Ocarina Of Time - While playing Ocarina of Time, players will come across an interesting side story. In the game, Link learns to play a song in the future from the windmill guy. Interestingly, Link is the one who goes back into the past to teach it to him. Which brings the question, who made it in the first place?